- Co-located: International Conference on E-Service and Knowledge Management (ESKM); International Conference on Learning Technologies and Learning Environments (LTLE)
learning environments
Knowledge Management Interactive Training System
Abstract: The KITS (Knowledge Management Interactive Training System) project is a three-year programme aimed at developing a web-based game that will support acquiring knowledge management expertise in a safe environment without needing to learn by making mistakes in real-life. Andrew Haldane Gertjan van Heijst, Noam Shalgi, Robert de Hoog and Ton de Jong describe
Engaging knowledge management learners @ Singapore Management University
Abstract: Purpose – The purpose of this paper is to examine how to successfully blend an e‐learning module into a knowledge management (KM) course aimed at getting KM students interested in the respective subject matter (= KM) in a web‐based learning environment. Design/methodology/approach – Based on data obtained from 138 undergraduate business
How Clowd Computing Fosters Constructivist Learning in a Knowledge Management Class
Abstract: Background: Cloud computing has recently received interest in information systems research and practice as a new way to organise information with the help of an increasingly ubiquitous computer infrastructure. However, the use of cloud computing in higher education institutions and business schools, as well as its potential to create novel learning environments remains an