Filed in: collaborative learning

Examining Class Participation @ Nanyang Technological University

Abstract: Purpose – The main objective of this study was to explore students‟ perceptions of class participation and its benefits, barriers to their participation, and the motivational factors that may improve their class participation. Design/methodology/approach – Data were collected through a pre-tested questionnaire survey participated by 172 graduate students from three graduate programs

ACM International Conference on Supporting Group Work (GROUP)*

Knowledge Management conferences| Knowledge Management education & training worldwide

The biennial ACM International Conference on Supporting Group Work (GROUP), supported by the Association for Computing Machinery Special Interest Group on Human-Computer Interaction (ACM SIGHCI), formerly the ACM SIGGROUP Conference on Supporting Group Work (GROUP) and the Conference on Organizational Computing Systems (COOCS), is a premier venue for research on Computer Supported Cooperative Work, Human

IEEE International Conference on Advanced Learning Technologies (ICALT)*

Knowledge Management conferences| Knowledge Management education & training worldwide

The IEEE International Conference on Advanced Learning Technologies (ICALT), follow up conference series of the 2000 IEEE International Workshop on Advanced Learning Technologies (IWALT), is an annual international conference on Advanced Learning Technologies and Technology-enhanced Learning organized by IEEE Computer Society and IEEE Technical Committee on Learning Technology (TCLT). ATTENTION! Don’t

IADIS International Conference on Cognition and Exploratory Learning in Digital Age (CELDA)*

Knowledge Management conferences| Knowledge Management education & training worldwide

The IADIS International Conference on Cognition and Exploratory Learning in Digital Age (CELDA) aims to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive psychology and computing that have affected the educational arena. The convergence

Knowledge Management Interactive Training System

Abstract: The KITS (Knowledge Management Interactive Training System) project is a three-year programme aimed at developing a web-based game that will support acquiring knowledge management expertise in a safe environment without needing to learn by making mistakes in real-life. Andrew Haldane Gertjan van Heijst, Noam Shalgi, Robert de Hoog and Ton de Jong describe